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Devlog
Alpha 5
November 04, 2023
by
TheHumbleOnion
New Mode - Arena Added a "sandbox" arena game mode. In this game mode you can fight against custom hordes of enemies with whatever weapon you want to...
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Alpha 4.3
October 31, 2023
by
TheHumbleOnion
New Game Mechanic - Enemy GPS' Added a way of discovering locations without having to just stumble across them enemies will drop a GPS on death which can be used like other items to transfer a locatio...
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Shark Forest - Alpha 4
October 27, 2023
by
TheHumbleOnion
New Location - Bomb Shelter This is an easy to get to location and contains a weapon that may become essential to hunting the shark. New Weapon - Crossbow The crossbow has a limited ammo supply. At th...
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Alpha 3
October 23, 2023
by
TheHumbleOnion
New Location - Bunker I added the bunker to the game, I've added this to sort of fit with the WW2 mix that I've got going on. It contains the newly added Thompson. New Gun - Thompson Added the Thompso...
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Alpha 2.(1-2)
October 21, 2023
by
TheHumbleOnion
2.1 Survival Mechanics - Added stamina to the game You have a limited amount of stamina that gets used while running and jumping. It takes 30seconds to deplete stamina by running and takes 1 minute to...
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Alpha 2 - New location and gun.
October 19, 2023
by
TheHumbleOnion
New Location - Cave Added a new location to the map, It's a cave with a new unique shark type, lemon shark. Lemon sharks patrol the cave and once they catch on to the player, they wont stop. They do h...
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Alpha 1.2 - Cone of vision and optimization
October 18, 2023
by
TheHumbleOnion
Added a simple cone of vision to human enemies, apart from sniper and the simple hunter. You can now sneak up on enemies to avoid getting shot. Added a simple optimization that removes dead bodies aft...
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Alpha 1.1 - AI changes and Bleed balancing
October 17, 2023
by
TheHumbleOnion
#Code
Fixed shoot logic for AI I didn't like how the enemies would just constantly shoot you even behind cover, so I implemented some logic to fix that. Now there are rays that shoot out from the gun point...
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